Subject: RE: CREATINE TEXTURE MAPS in Photoshop
From: Scott Pincus <[email-masked]>
To: "[email-masked]'" <[email-masked]>
Date: Fri, 13 Oct 1995 07:31:14 -0700

----------
From:  Scott Burton[SMTP:[email-masked]]
Sent:  Thursday, October 12, 1995 10:08 PM
To:  [email-masked]
Subject:  Re: CREATINE TEXTURE MAPS in Photoshop

On Thu, 12 Oct 1995, Adam Ives Chrystie wrote:

>   Okay here is some stuff to ponder..
> 
>   This leads me to point number two..when drawing in Photoshop, should i
> select anti-aliasing for the tools??? Iwhould think not..because LW will
> anti-alias the maps during rendering ...correct??

Actually, on this second point, I'd think opposite.  Anti-aliasing your 
stuff in PhotoShop will allow you turn off AA in Lightwave and save you 
rendering time.

I am not an expert on QFX but, the end users that have used it claim it is very much like Photoshop.  However, it supports BATCH processing and distributed processing. A high speed machine or rendering farm, if the  above idea is valid, used with batch processing might be just the ticket to enhanced throughput.

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